
Model of a MTLB tank, I did while working at Streamline Studios. TBA nex-gen title, soon to be released.
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Personal Project. This is just an in-game environment I've been developing. |

Model of a Dune buggy, I did while working at Streamline Studios. TBA nex-gen title, soon to be released.
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Destruction Pass.
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This is a Ptl Boat I did while working at streamline for a TBA nex-gen title. |

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Destruction Pass. |

High Poly
This is a door from I did for Unreal 2007. |

Low Poly
Textured In-Game screenshot. |

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Environments I built in the Unreal 3.0 Engine, for the soon to be released Blacksite Area 51 |

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Alleyway Personal Porject |
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Demo Reel! |