Model of a MTLB tank, I did while working at Streamline Studios. TBA nex-gen title, soon to be released.

 

 

 

 



Personal Project. This is just an in-game environment I've been developing.


Model of a Dune buggy, I did while working at Streamline Studios. TBA nex-gen title, soon to be released.

 

 


 

 

 

Destruction Pass.

 

This is a Ptl Boat I did while working at streamline for a TBA nex-gen title.

 

Destruction Pass.

High Poly

This is a door from I did for Unreal 2007.

Low Poly

Textured In-Game screenshot.

 

 

 


 



 

Environments I built in the Unreal 3.0 Engine, for the soon to be released Blacksite Area 51

 

 

Alleyway Personal Porject

Demo Reel!