Clark Morissaint
973-592-8958
Ckretone@hotmail.com

Objective: To enhance my technical expertise in a growth-oriented environment, team-driven
environment; thus becoming a more valuable asset to my company.

Work Experience
Streamline Studios, Amsterdam, Netherlands (Oct 2005 – July 2006)

Titles worked on:
Saints Row; Microsoft XBOX 360
• Modeler
• UV Mapped low-poly assets
• Arranged assets in-game environments.
• Modeled in-game environments.

Unannounced Title; Microsoft XBOX 360
• Modeler Vehicle and Weapons, High-poly/Low-poly
• UV Mapped low-poly assets,
• created normal maps for vehicle and weapons.

Unannounced Title
; Microsoft XBOX 360
• Modeler High-poly/Low-poly
• UV Mapped low-poly assets,
• created normal maps for in-game assets

Game Tester: X-Men Legends II Rise Of Apocalypse Activision, Santa Monica, California (June 2005 – Oct 2005)
• Beta Testing
• Testing multiple game builds and reporting bugs into database

Game Tester: True Crimes NYC Activision, Santa Monica, California (June 2005 – Oct 2005)
• Beta Testing
• Testing multiple game builds and reporting bugs into database

WEB DESIGNER/ANIMATOR: ASCO Automatic Switch Co, New Jersey (Summer 2000)
• Designed web sites and banner logo animations.
• Supported and maintained business to business database administration..
• Created templates in Access for company finances.

 

Education
Savannah Collage Of Art & Design (SCAD) Savannah GA,Deans List – 2005. (Sep2000 – Aug 2004)
• Bachelor of Art, School of Communication. Major of Study: Computer Art

Skills
• Low Poly/High Poly/ UV Mapping/Normal mapping
• Proficient in Maya 6.5, 3D 3D Studio Max,
• Mac & PC platforms

Working Knowledge

Z-Brush 2, Photoshop CS2, Mudbox ,Texture mapping and Vray